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  <front>
    <journal-meta>
      <journal-id journal-id-type="publisher-id">INFEDU</journal-id>
      <journal-title-group>
        <journal-title>Informatics in Education</journal-title>
      </journal-title-group>
      <issn pub-type="epub">1648-5831</issn>
      <issn pub-type="ppub">1648-5831</issn>
      <publisher>
        <publisher-name>VU</publisher-name>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="publisher-id">INFEDU20_1_6</article-id>
      <article-id pub-id-type="doi">10.15388/infedu.2021.06</article-id>
      <article-categories>
        <subj-group subj-group-type="heading">
          <subject>Article</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>Exploration of Augmented Reality in Spatial Abilities Training: A Systematic Literature Review for the Last Decade</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <name>
            <surname>PAPAKOSTAS</surname>
            <given-names>Christos</given-names>
          </name>
          <email xlink:href="mailto:cpapakostas@uniwa.gr">cpapakostas@uniwa.gr</email>
          <xref ref-type="aff" rid="j_INFEDU_aff_000"/>
        </contrib>
        <aff id="j_INFEDU_aff_000">Department of Informatics and Computer Engineering, University of West Attica, Greece</aff>
        <contrib contrib-type="author">
          <name>
            <surname>TROUSSAS</surname>
            <given-names>Christos</given-names>
          </name>
          <email xlink:href="mailto:ctrouss@uniwa.gr">ctrouss@uniwa.gr</email>
          <xref ref-type="aff" rid="j_INFEDU_aff_001"/>
        </contrib>
        <aff id="j_INFEDU_aff_001">Department of Informatics and Computer Engineering, University of West Attica, Greece</aff>
        <contrib contrib-type="author">
          <name>
            <surname>KROUSKA</surname>
            <given-names>Akrivi</given-names>
          </name>
          <email xlink:href="mailto:akrouska@uniwa.gr">akrouska@uniwa.gr</email>
          <xref ref-type="aff" rid="j_INFEDU_aff_002"/>
        </contrib>
        <aff id="j_INFEDU_aff_002">Department of Informatics and Computer Engineering, University of West Attica, Greece</aff>
        <contrib contrib-type="author">
          <name>
            <surname>SGOUROPOULOU</surname>
            <given-names>Cleo</given-names>
          </name>
          <email xlink:href="mailto:csgouro@uniwa.gr">csgouro@uniwa.gr</email>
          <xref ref-type="aff" rid="j_INFEDU_aff_003"/>
        </contrib>
        <aff id="j_INFEDU_aff_003">Department of Informatics and Computer Engineering, University of West Attica, Greece</aff>
      </contrib-group>
      <volume>20</volume>
      <issue>1</issue>
      <fpage>107</fpage>
      <lpage>130</lpage>
      <pub-date pub-type="ppub">
        <day>12</day>
        <month>03</month>
        <year>2021</year>
      </pub-date>
      <pub-date pub-type="epub">
        <day>12</day>
        <month>03</month>
        <year>2021</year>
      </pub-date>
      <permissions>
        <copyright-statement>Open access article under the CC BY license</copyright-statement>
        <copyright-year>2021</copyright-year>
        <copyright-holder>Vilnius University, ETH Zürich</copyright-holder>
        <ali:free_to_read xmlns:ali="http://www.niso.org/schemas/ali/1.0/"/>
      </permissions>
      <abstract>
        <p>This review paper presents a systematic literature review on the use of Augmented Reality (AR) in engineering education, and specifically in student’s spatial ability training, for the last decade. Researchers have explored the benefits of AR, and its application has been of increasing interest in all levels of education. Engineering students tend to have difficulties in acquiring visualization skills, and hence, AR is gaining momentum in enhancing students’ learning achievements. This paper aims to present valuable information to researchers, tutors and software developers of learning technology systems concerning the advantages and limitations of AR in spatial ability training, the incorporation of adaptivity and personalization in AR applications as well as the aspects of spatial ability having been evaluated using AR and the prevalent evaluation methods for AR applications. To this direction, a total of thirty-two (32) studies were reviewed, having been published since 2010. The findings reveal an increase in the number of studies during the last three years. One major conclusion is the improvement of learners’ spatial ability using AR in educational settings, and the noted challenge is the need for more learning content. One research gap that has been identified is the lack of personalization in the developed applications, offering space for future research. Concluding, this area is under-researched, and thus, there is scope for a lot of improvement.</p>
      </abstract>
      <kwd-group>
        <label>Keywords</label>
        <kwd>Augmented Reality</kwd>
        <kwd>spatial ability</kwd>
        <kwd>visualization skills</kwd>
        <kwd>technical drawing</kwd>
        <kwd>educational technology</kwd>
        <kwd>literature review</kwd>
      </kwd-group>
    </article-meta>
  </front>
</article>
